obscure-coop
Gyurooo
- See each otherSynced
- StorySynced
- EnemiesSynced
- WorldPartly
- ItemsPer player
Online co-op over Steam for the Steam version (build 215286), built on the game's own 2-player local co-op. A proxy xinput1_3.dll makes the friend's controller the host's player 2 and mirrors the host's game to the friend's copy (characters, enemies, items, doors, story flags, levels, weapons, inventory, deaths, save loading), with smoothing over the internet. Optional in-game supersampling, 16x filtering, a tuned ReShade setup and 16:9 widescreen. Ladders, racks and locks do not animate on the friend's screen. Bot tests drive two real copies on one PC (load, death, doors, items, combat) but only ran on builds up to 1.0; builds 1.1 to 1.8 (smoothing, graphics, widescreen) were not bot-tested, only checked by screenshots, measurements and playtests over Steam. MIT. Write-up in games/obscure.
Your own copy of Obscure.
