MODMod · 2001 · Proprietary

Fallout Tactics: Brotherhood of Steel

fallout-tactics-coop by thennak3: playable, rated A (Complete).

fallout-tactics-coop

thennak3Co-op Anything

A
CompletePlay the story start to finish together, or a stable official co-op mode.
Stage
Playable
Co-op
91%
Synced
  • See each otherSynced
  • StorySynced
  • EnemiesSynced
  • WorldSynced
  • ItemsSynced
Connect
Direct IP
Players
2-4
Tested
Automated tests
Features
Made with Co-op AnythingStory co-opSynced enemiesShared worldShared itemsOpen sourceAutomated tests
Latest release
v0.11.0-beta Oct 31, 2026
Last activity
Active Oct 31, 2026
GitHub stars
1
About this project

Campaign co-op for 2 to 4 players sharing one squad, built from zero on the game's own lockstep multiplayer layer (a DLL loaded by FTSE), MIT. Every player can order every squad member; the host's campaign is played and its save is copied to joiners, who can drop in mid-mission. Synced on top of the lockstep: conversations, quest variables, shops (pausing nobody), recruiting, level-ups, looting, turn-based combat (Individual and Squad), the host's settings, the world map (the host travels, everyone sees it, map pings in each player's colour) and random encounters; a drift check corrects positions, HP, inventories, equipment and the entity table without a reload. Bot tests drive 2 to 4 real game copies on one PC; played by people on two PCs on one home network. Needs GOG 1.27 and FTSE 0.60a. Beta v0.10.4-beta (2026-10-30). See games/fallout-tactics.

What you need

Your own copy of Fallout Tactics: Brotherhood of Steel.

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