NV:MP
- See each otherUnknown
- StoryPartly
- EnemiesSynced
- WorldPartly
- ItemsUnknown
Host-authoritative co-op where the host's inventory and quests are synchronised per its 2016 description, but core client and server binaries are closed; launcher and a server SDK mirror are public. Quest and encounter handling is client-side, so full story sync is not guaranteed.
Your own copy of Fallout: New Vegas.

