Campaign co-op prototype (dinput8 proxy)
cranebeakerCo-op Anything
D
ExperimentalPrototype, research build, or abandoned before it got far.
Stage
In development
Co-op
49%
Synced
- See each otherSynced
- StorySynced
- EnemiesSynced
- WorldSynced
- ItemsShared
Players say
Connect
Hosted relay
Players
2
Tested
Player reports
Features
Made with Co-op AnythingStory co-opSynced enemiesShared worldShared itemsEasy join, no port forwardingPlayer reports
Latest release
No release yet
Last activity
Active Oct 1, 2026
GitHub stars
-
About this project
Campaign missions run inside a multiplayer game (C&C Online or LAN) with both humans controlling the campaign side. Played by two people on GDI mission 1; mission flow, briefings and own factions per player not done. Unpublished; write-up in games/command-and-conquer-3.
What you need
Your own copy of Command & Conquer 3 Tiberium Wars.
Sources

