Box art for Code Vein
MODMod · 2019 · Unreal Engine 4

Code Vein

2 projects let you play Code Vein together. Here's how they compare, and which one to start with.

C
Best bet so far

Nexus mod 192 ("co-op mod")

Rated C (Rough), above codevein-coop (CoopSeamless, CoopProbe, CoopNative; work in progress) at D. It has easy joining with no port forwarding. None of these projects is fully playable together yet.

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Every project, side by side

Best bet so far

Nexus mod 192 ("co-op mod")

C
RoughAlpha builds, or partial sync without the story. Expect desyncs and crashes.
Stage
Partial
Co-op
76%
Synced
  • See each otherSynced
  • StoryUnknown
  • EnemiesUnknown
  • WorldUnknown
  • ItemsUnknown
Connect
Steam (no port forwarding)
Players
2
Tested
Player reports
Features
Easy join, no port forwardingPlayer reports
Latest release
No release yet
Last activity
Unknown
GitHub stars
-
About this project

Per a forum reply, it only lets the host send distress signals in areas whose boss is dead; the guest is still removed on boss death and fog walls remain. The mod page itself was not checked.

What you need

Your own copy of Code Vein.

codevein-coop (CoopSeamless, CoopProbe, CoopNative; work in progress)

eight8pacCo-op Anything

D
ExperimentalPrototype, research build, or abandoned before it got far.
Stage
In development
Co-op
49%
Synced
  • See each otherSynced
  • StoryUnknown
  • EnemiesSynced
  • WorldUnknown
  • ItemsPer player
Connect
Steam (no port forwarding)
Players
2
Tested
Not checked
Features
Made with Co-op AnythingSynced enemiesEasy join, no port forwardingOpen source
Latest release
No release yet
Last activity
Active Oct 31, 2026
GitHub stars
0
About this project

Extends the game's own host + 1 guest Steam session instead of replacing it (UE4SS Lua plus a native MinHook DLL, MIT). Host re-signals and guests re-join automatically after field deaths, host deaths, boss-room deaths and boss kills; co-op works in areas whose boss is dead. In two-PC tests a guest who dies for good stays in the host's world, spectates and respawns next to the host at the host's next Mistle rest; the host can rest in co-op; the guest gets his own Mistle menu and can level up there; a host Mistle teleport takes the guest along. Not released. UE 4.18, Denuvo present, UE4SS works with HookLoadMap = 0.

What you need

Your own copy of Code Vein.

Know another co-op mod for Code Vein? Submit it.